Solasta bard spell list. 2nd Level. Solasta bard spell list

 
 2nd LevelSolasta bard spell list  Per each

Eldritch Blast does more damage than Fire Bolt and is resisted less often. Considering how good Lore Bards are, Solasta's unique offerings of subclasses don't need to be strong nor good, so leaning in on a thematic for each of them are fine (as long as the thematic works). g. The spell can't return an undead creature to life. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Iniciar sessão Loja Comunidade Apoio Alterar idioma Ver versão para computadores. Spellblade is a Subclass in Solasta: Crown of the Magister. Raise Dead revives one dead character, up to 10 days after death. Besides the obvious Fire Ball, Magic Missile is a really great spell that isn't normally on the Bard spell list. 1Base game builds. It creates a 2-cell radius sphere around the caster. A lot of the time, the spirit pet is just a buff and serves as a weakpoint for the druid if. Spell focuses. They are not needed to cast all spells, only those that require material components. 5. It grants Jump – target's jump distance is increased. In this video I level up a bard from 1-12 and show you the features they get as they level up. Sorcerers have magical powers derived from their ancestry, rather than from the laborious academic studies that Wizards must undertake. While toggled off, you will no longer be asked to select a metamagic option every time you try to cast a spell. Like. Spell effects [] Identify targets one object, usually an item in the party's inventory. So CC? There aren't many CC spells either. As I go through each subclass, I will list out subclasses with domain spells like the other tier lists -- with ones that aren't in the normal spell list with an "*" for them. Introduction. Should you want to join our active community, you might want to drop by our Discord server and/or the Community-run. Mass Healing Word is a third level spell from the Evocation school. These classes consists of Spell users, Melee users, Long-Range users, and many more. Unlike Druids who commune with nature, Tree Warlock's blessings are viewed by many as a curse. So CC? There aren't many CC spells either. If you’ve been looking for a way to play as a Rogue that’s very deadly in wielding Melee Weapons and casting Spells, then. B-tier min. I have a strong preference for using spells, hence creating several spell tier lists. Darkness targets a 3-cells radius sphere area. Excellent trackers and archers, they also have some spellcasting ability. He can attack with the blade as he would with a normal melee weapon. Plate armor isn't a small bonus. It reveals all the properties of that item. Despite the description the additional action cannot be used to take the Dodge action. The spell imparts on a target the ability to fly for a limited time. Mage Armor – non-concentration 13 AC + DEX armor for characters for 8 hours. Fly targets one ally. Fireball and counter spell I think are the most common table top picks. #1. College of Tradition is an off tank. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. You know two cantrips of your choice from the bard spell list. ) They are: Bard, Cleric Druid, Sorcerer, Wizard, Warlock. 5Feather Fall. 2nd level: Mirror Image. Half-Elf. Haste is not on the bard spell list. The blade deals 3d6 fire damage and is considered a light source,. Patron Features: Level 1: Curse of Time - Whenever you damage an opponent with a spell, they become afflicted with the Curse of Time. I don't know whether it's because I like to play Bard to roleplay, or because most Bard builds I enjoy are built using stuff that is outside the SRD -- spells added to the list from Tasha's, or subclasses like Eloquence or Swords (which I know isn't great mechanically but was fun for me). I don't think you read the problem. Coming from cataclysm solasta and unfair pathfinder kingmaker and wotr. There are no damage spells. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. Rather than rushing in with weapons, they cast spells that weaken their enemies from a distance - so long as their comrades keep them. On top of that, they can also swap one of them each time they level up so. Cleric, Druid, Bard, even paladin and ranger can handle combat healing needs, such as they actually are in this game. Despite their weakness in physical combat, their magical abilities make them dangerous foes. 1st lvl spells: Burning Hands - C or D Decent at lvl 3, but useless compared to your regular attacks from lvl 5+. So CC? There aren't many CC spells either. u/In_Effect has completed his work on the new Primal Calling DLC builds for the Neoseeker walkthrough guide, if anyone is wondering how to minmax them. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material Components. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Darkness is a second level spell from the Evocation school. All Bards get extra spells at level 10 with the class’s Magical Secrets feature. Fly requires concentration. You can't cast spells while Raging, so your spell choices should be utility spells that don't require concentration so you can use them outside of combat. Bards are the strongest class imo, just above Wizards. One of the first times I played 5e, my buddy made a bard, and we were all amazed at how valuable and remarkable the bard was. It ignites those light sources immediately. Ice Storm is a fourth level spell from the Evocation school. The spell can be cast using a higher spell slot than its original one, providing additional benefits. There are no damage spells. added heat metal to bard spell list (if SolastaExtraContent is installed) requires SolastaModHelpers 0. Target a creature and move it one cell in any direction if it fails a STR save. Confusion requires concentration. Viscious Mockery, Hellish Rebuke, Malediction, Dreadful Omen and Hilarity spells to the game (Bard & Warlock) Added a "Fast Loot" system: looting crafting components out of bushes / flowers no longer opens a loot. I'd also say that Bards are the best skill based class in 5e, having access to Expertise, Jack of all Trades and lots of utility spells, but skills are less important in Solasta. Their stealth skills make them valuable. Open Hand Technique Whenever you hit a creature with Flurry of Blows, you can add one of three effects: . Most subclasses fall into this tier. The spell instantly heals up to six allies the caster can see. You touch a dead creature and bring them back to life. Character customization in Solasta is a bit underwhelming. 4 Shield 1. So CC? There aren't many CC spells either. Any enemy in the 3-cell radius sphere area of effect is Targeted by Spirits –. Bard Spells Cleric Spells Druid Spells Paladin Spells Ranger Spells. (insane versatility of builds) close behind, then Bard (because of limited spell list), Wizard last (because unless you have a *very* nice DM the supposed spell versatility. Feats in Solasta: Crown of the Magister are special abilities that are unlocked upon reaching Level 4. 6 Grease 1. To cast the spell, the caster needs to possess a diamond worth at least 300 gp, which the spell consumes. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Logga in Butik. Here's a quick list of the classes available in Solasta: Cleric. 2 Circle of the Kindred Spirit 4. Wizard Guide for Solasta: Wizard starting items, best gear, best builds. Aug 14, 2021. Breaker & Banisher (lvl 9) -- can cast dispel evil & good 1x/long rest without using a pact slot. It's a caster right? But the spell list is underwhelming. As a 1st-level Bard, you know four 1st-level spells, and have two 1st-level slots (PHB p. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. Counterspell is arguable one of the strongest utility spells in D&D 5e. Druids are very useful because they can fill most combat roles (except, possibly, tanking due to the metal armor restriction) if you are missing a specialist. Greater Invisibility targets one ally. Globe of Invulnerability requires concentration. There are no damage spells. Those that have extra features in the lvl 13-16 range have also been added -- though I have not fully tested that range yet -- and cannot fairly until we know all the spells that will be added in the next DLC & their strengths. At Bard level 6 you get the extra attack per round as well. To simplify the nature of combat, just think of every action that you do (and every action taken against you) as having a corresponding. The spell grants a creature True Sight for one hour. Just don't forget the minimum strength requirement. Tree Warlock gets Spike Growth at L3 and Wizard does not. Players can take control of four separate heroes, each of which can be controlled and. Level three brings Deflect Pojectiles, an ability that enables you to reduce the damage received from ranged weapons. Spell Slots. The subclass clearly designed to be the better & spiritual successor to Solasta's Spellblade Fighter subclass, this is a well-rounded fighter that has a flair of spells to aid in mobility & defenses -- and has access to the shield spell. Hi everyone! I’ve played full release Solasta for a long time now; with several expansions since my last feats list, and a whole slew of new feats in the unofficial community expansion mod that will become relevant in my upcoming class tier list posts, it's time to go over all of those feats in conjunction with the official Solasta ones. The following classes have this spell on their spell list and can cast it: Bard Cleric Druid Fighter. New powers, and access to subclasses, are granted at a higher level of experience. Bard spells borrow a lot from the Wizard and a few options from the Cleric, but with a distinct focus on support spells, illusions, and enchantments. The spells appear in the book and don’t count against the number of spells you know. It grants Flying – target creature can fly and gains a flying speed of 12 cells per move action. Healing Word is a first level spell from the Evocation school. B+. With the release of the sorcerer update, the best backline is now Wizard/Sorc Class Role and Commentary: Bards are at their core support casters in 5e and their spell list is an odd mixture of Wizard, Cleric and Druid. The. Spirit Guardians requires concentration. As I understand, devs already ruled out the Monk. What bards generally lack is the ability to do damage while their concentration spells are up. My fighter also drank a Haste potion after round 1, which also isn't concentration based. Feats. pitbulls Jun 1, 2021 @ 6:48am. True Seeing is a sixth level spell from the Divination school. It's a caster right? But the spell list is underwhelming. Each class also gives you a set. The spell allows the caster to detect nearby magic objects or creatures. Per each spell slot over III: the duration of the curse is increased to 8 hours, 24 hours, and until dispelled. Warlock and Bard seems a bit unlikely since it needs a whole new spell list. Several of the basic classes from Dungeons & Dragons make an appearance in Solasta. Vicious mockery, dissonant whispers, heat metal, and major image are all top-quality spells. Paladins are elite warriors who have sworn unbreakable holy oaths to fight evil. I didn't get nearly as much cool loot as I would expect for a level 12 party either. Absorb Elements: One of the best defensive reactions in the game. Bards will never be A-tier area-damage people -- nor, frankly, should they be -- but compared to tabletop, I miss Cloud of Daggers. This page contains builds created by the Fextralife Team, as well as some builds that were contributed by the Fextralife community. Resistance to all spells is nice at level 7. Despite their weakness in physical combat, their magical abilities make them dangerous foes. I could get Cure Wounds. So let’s go over the spells we have available and a few comments about their usage. Baldur's Gate 3 has the full license, and still chose to make wacky magical items with these "lightning charges" or other effects that trigger upon specific conditions, classes with TWO Bonus Actions, wizards that can learn every single spell from any spell list, martial classes without spell lists casting spells from scrolls, and too many. In a fight, Druids are primarily control and support casters and they are really good at it. Jump and Alarm are already on the Wizard spell list. Class. The best martial would be either barbarian or Paladin. This build guide provides an idea for players to start with to. If you roll a 20, your spell slot is not spent. Bards don't have the ritual casting feature, therefore cannot cast spells as rituals. College of Lore (SRD) College of Hope (Solasta) College of Tradition (Lost Valley) College of Heroism (Community) Bard Starting Equipment List of spells [] Cantrip [] Acid Splash; Annoying Bee; Chill Touch; Dancing Lights; Dazzle; Eldritch Blast; Fire Bolt; Guidance; Light; Poison Spray; Produce Flame; Ray of Frost; Resistance; Sacred Flame; Shadow Armor; Shadow Dagger; Shillelagh; Shine; Shocking Grasp; Spare the Dying; Sparkle; True Strike; Venomous Spike; Vicious Mockery. It has 5 charges and gains 1 charge at dawn. Inflict Wounds – solid melee attack dmg spell w/o any other effects. The spell grants resistance to non-magical bludgeoning, slashing, and piercing damage. Fly is a third level spell from the Transmutation school. You can cast a spell as a Ritual if that spell has the Ritual tag and you have it in your spellbook. If you’ve been looking for a way to play as a Wizard who’s very precise when it comes to effectively casting Spells, then this. On Spell Lists [] The following classes have this spell on their spell list and can cast it: Bard; Cleric (Insight and Mischief only)Its one of the most likely classes to come, along with the Warlock. For the bard spell list without optional spells, see Core Bard Spell List. Otherwise, the scroll is unintelligible. During the 1-hr duration of Spell Shield, gain advantage on saves against spells & magical effects This remains in effect -- even if TempHP goes away This is Solasta's variant of the War Mage from PnP 5e. Shield proficiency & spell-less TempHP covers the earlygame issues of wizards, bringing this subclass to S-tier. Rogues are versatile first and foremost. true. Solasta. So CC? There aren't many CC spells either. This page covers a full list of the different. Ritual Casting. Now i got it totally wrong with the selection of basic spells for my wizard to the point i may restart after like 6-8h of game. Fly requires concentration. Jump targets one ally. Staff of Healing is a magical one-handed melee bludgeoning weapon. Published Jun 9, 2021. Haste is a third level spell from the Transmutation school. One area where the bard is pretty constricted is when it comes to ritual casting. 9. Half-Elf. 1st Level: Earth Tremor. Standard array is used for stats except where noted otherwise. The Bard is a viable healer in Solasta. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. If you can cast level 1 spells, you can learn any level 1 ranger spell from the entire ranger spell list. Each scroll contains one spell and will be consumed after use. Arcane Sword is a seventh level spell from the Evocation school. mutant. Charm Person. While Sorcerers and Wizards are best suited for this spell due to their roles as pure magic. The spell targets one enemy and applies Dazzled – the target cannot take reactions and gets -2 Armor Class penalty. Greater Invisibility requires concentration. The Inner Strength DLC for Solasta: Crown of the Magister should be going live in a month, on November 14, 2022. The following section is a list of all conditions you may encounter in. Bards most the time is casting a AOE control spell and is not at a disadvantage to cast from melee. The spell puts out lights and extinguishes light sources in the area. Revivify targets one ally. Level 4 +8 Hit. Confusion targets a 2-cells radius sphere area. . Scrolls can be obtained through enemy or boss drops, scattered in various locations, inside chests. The spell creates confusion and erratic behavior in a creature, possibly leading it to attack its allies. 3. Detect Magic can be also used by some vendors, who will use it to detect magical items in the party's. The spell creates a sphere around the caster that prevents any spell up to 5th level from affecting anyone inside. Bard spells borrow a lot from the Wizard and a few options from the Cleric, but with a distinct focus on support spells, illusions, and enchantments. A character's class is their profession and grants specific features as listed. Bane is a first level spell from the Enchantment school. Spells in 5e DnD cost Spell Slots in order to use, and you must have an unused Spell Slot of the matching Level in order to. The 3rd level spell Wind Wall and 4th level spells Black Tentacles and Ice Storm also cause bludgeoning damage! Fire at will Kill 20 enemies using Fire Damage in a single campaign Spells that deal fire damage Cantrips: Fire Bolt 1st level: Burning Hands. Carry your items to the city and pay NPC for identify. Solasta is home to many martial. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list?College of Hope is a Subclass from the Inner Strength DLC in Solasta: Crown of the Magister. College of Life -- the former Life Transmuter Wizard subclass, transported into the bard chassis. A spell scroll bears the words of a single spell, written in a mystical cipher. It grants Comprehending Languages – the target can read and. Wizard Spell Rankings guide - Solasta: Crown of the Magister Contents 1 Tier 1 1. Apart from serving as a spell focus, instruments can be. I was looking at a bard for my next run but I'm having trouble seeing the value they bring. There are six abilities: Strength measures physical power. Keeping its D&D 5e roots close to its heart, Crown of the Magister also follows the trend of spellcasters being squishy folk due to their lack of defenses despite their sheer. Most obvious choice is non-concentration damage spells, as they are missing in bard spell list: fireball, lightning bolt, inflict wounds, guiding bolt, magic missle, to have something better then cantrips to cast while concentrating on that hypnotic pattern. Level 5 spells arent spectacular but both dominate person and hold monster are very powerful single target CC. The spell can be cast using a higher spell slot than its original one, providing additional benefits. I mean I'm not demanding them or anything, just wondering if there's a snag in the development of domains/oaths that makes them less. Combat in Solasta: Crown of the Magister is turn-based. Spell effects [] When you touch your target with this spell, they immediately regain 4d8 + 15 hit points. Light Armor grants low defense but it is useful for stealth and to move around quickly. Currently, there's a total of 42 Subclasses that you can choose from in Solasta: Crown of the Magister. Platostotle Nov 23, 2022 @ 9:15pm. One character who can pick locks and disarm traps. As we enter the settlement, head south all the way, cross the little bridge and take the wooden bridge at the end to reach the next area. It is most commonly used to detect any potentially magical items the party has collected. Hunter's Mark requires concentration. 1 characters but you will need to level them up first if you so wish to do so. There are no damage spells. Unless you’re a Swords bard you probably won’t get the bonus damage which means you don’t have to feel bad about never upcasting it. Bard Armor is a standard light armor. The Bard table shows how many spell slots you have to cast your bard spells of 1st level and higher. The DC equals 10 + the spell’s level. E-tier. 8. Divine Smite: When you hit a creature with a melee weapon, you can spend one spell slot to deal 2d8 additional radiant damage. Requires. This is a collection of work from the Solasta modding community. But the 5e Bard is balanced aroud getting secrets *and* a strong base list. r/CrownOfTheMagister • 8 mo. The spell inflicts Hunter's Mark – the target receives +1d6 damage when hit with weapon attack by the. Being considered a faithful turn-based rpg that takes heavy inspiration from Dungeons & Dragons, Solasta: Crown of the Magister will have players going through a faithful tabletop experience as they develop their party and complete various quests. Greenmage is a subclass of the Wizard Class. Paladin Spellcasting: Can cast spells from the Paladin Spells list. Oaktown Apr 22 @ 8:24am. Expanded Spell List The following spells are added to the warlock spell list for you. Ability scores define. Unlike Wizards, whose spells always have the same effects, sorcerers can reshape theirs to make them more damaging, harder to resist, longer lasting, or more. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Zaloguj się Sklep. The spell increases an ally's speed by two cells per turn. This leaves you free to perform all concentration spells during the battle. They truly made height, light and food matter in a meaningful and enjoyable way. Clerics have a larger spell list in general. Only wizards can ritual cast spells without having them memorized or prepared (but they still have to be in their spell book) So if you bard doesn't know identify, they can't ritually cast identify. I can't be the only one who is wondering why nearly every class except Cleric and Paladin seem to attract modded subclasses (hell even Ranger got 2 there). Warlock can regain the slot on a short rest. Many lower-level Spells can be cast using higher-level Spell Slots with increased benefits. A notable subgroup of these are the healers: Bard, Druid, and cleric who have access to healing spells like cure wounds, and the ability to revive dead party members at higher levels with spells like revivify. I would hope so, in case I unlearned a spell I thought was a Bard one. Higher Level Features. Solasta’s Palace of Ice DLC improves upon the current gameplay system. At tenth level you get 4 bard cantrips, magical secrets lets you add spells that can be. . but that doesnt really matter when you shouldn't be healing in combat in Solasta, much. Globe of Invulnerability can be cast only on the caster himself. The caster can use his bonus action. It deals 3d8 thunder damage to any creature in the area (half the damage if a creature makes a successful Constitution saving throw). Globe of Invulnerability can be cast only on the caster himself. 23 Jul 17:36 . As promised, we're back with more information about the upcoming Inner Strength DLC. Spirit Guardians grants the caster Protected by Spirits – the caster is currently protected by Spirit Guardians. Hi all, got a question for those of you who have used the Unfinished Busniess mod. 6th Level. The following classes have this spell on their spell list and can cast it: Cleric Druid (Circle of the Land – Desert and Coast only) Paladin Wizard (Greenmage only)There are no damage spells. Strength-based Fighters rely on a number of Weapons to deal substantial Melee Damage while some are Dexterity-based who wield Bows for Ranged Attacks. The spell removes a detrimental condition from an ally. 11+ Assets 2. The spell calls forth spirits to protect the caster. It grants Stoneskin –. On a long rest, I can only change my slotted. Spicy Camel Dec 11, 2022 @ 5:12pm. That is why I’ve decided to look at all the classes and subclasses currently available in the game. 1 Shadow Dagger 1. That's because those spells aren't on the Bard spell list. Not a good cantrip selection either. Caster Martial Support/Utility. It grants Comprehending Languages – the target can read and. Second, and more importantly, if you don't choose The Thieve's Tools with the bard (I chose the manacalon thing), you will be locked in the bards introduction, as you play the one designed for the rogue and you are forced to. The spell can be cast using a higher spell slot than its original one, providing additional benefits. In this video we are going to take a look at a College of Lore Bard build for the game Solasta: Crown of the Magister. Normally this comes at level 10, but if your friend is a lore bard he could learn it at level 6, as that is one of the lore bard’s subclass features. x edition. Can any bard aficionados explain it to me? It's a caster right? But the spell list is underwhelming. A character's class is their profession and grants specific features as listed. Paladin is the best multiclass option for a melee-centric Bard build. Bane requires concentration. Hunter's Mark is a first level spell from the Divination school. Heat Metal requires concentration. Spell Focus Items include magic items such as different. Yes, Fireball is OK even if you get it at level 9 and your spellcasting ability is not maxed out, but most of the other spells are simply inferior to melee attacks and guaranteed damage Smites provide. Detect Magic can be cast as a Ritual. Why would I pick bard over a wizard, who has access to all the same spells plus many. Could be wrong, been awhile since I had a Bard in my home game. Backgrounds, subclasses, and feats can grant proficiencies, and if someone really wanted to, they could make a plate mail wearing wizard without much trouble. Bards are very much reliant on resources (spell slots, inspiration) that needs recharging, rogues don't have the same issue. This is the main area of the settlement. They are not needed to cast all spells, only those that require material components. We also gain access to one of four Monastic Traditions, serving as subclasses. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Feat. It also inflicts Back from the Dead – the character. I don't think you read the problem. › The Old Bard • The Deep Forest • Lost in the Ruins • Secret Key • Young Blood; Eastern Clan • The Eastern Front • Attrition • The Enemy Within • The Wyvern's Nest; Northern. Spellcasting focuses are special items that any spellcaster needs to have to satisfy the material requirement of spells. They might learn a clever divination spell from one source and then a powerful evocation spell from another. Longstrider targets one ally. Subclass testing for the lvl 13-16 rankings will. The subclass clearly designed to be the better & spiritual successor to Solasta's Spellblade Fighter subclass, this is a well-rounded fighter that has a flair of spells to aid in mobility & defenses -- and has access to the shield spell. B+. Spicy Camel Dec 11, 2022 @ 5:12pm. Why would I pick bard over a wizard, who has access to all the same spells plus many. This is a collection of work from the Solasta modding community. Cantrips. Identifies, hunts, and is amazing at all the lore stuff and crafting. It revives a dead character up to one minute after his death. 5 Fog Cloud 1. Enemies under the Curse of Time take half your proficiency bonus (rounded up) force damage at the start of their turn for the next minute. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Belépés Áruház Közösség Támogatás Nyelvváltás Asztali weboldalra váltás. Bard is a strong 5e class, and Solasta doesn't disappoint As for the bard-specific items Pipes of Haunting -- 3 casts of fear per day is nice as your instrument There's 4 bard-specific instruments -- not really important, but fun for flavor as its spell focus 5. Solasta's College of Heroism Bard -- announced on a Twitch stream on August 31st, 2022 [nearly a month ago] -- pretty much has the same level 3 & level 6 features as the "new" OneD&D's College of Lore Bard's level 6 & level 10 features, that released as part of their "Expert Classes" playtest (playtest released 29 September. Spell save: 8 + proficiency bonus + primary spell-stat + special stuff (ie. The requirements for Sneak Attack are: Must use a finessable melee weapon or ranged weapon (except Hoodlum) Cannot have disadvantage on the attack. The Bard is one of the new classes added to Solasta: Crown of the Magister. Fighter. Level 5: Lesser Restoration, Aid. Builds in Solasta: Crown of the Magister are recommended sets of stats put together by a combination of Classes, Weapons, Armor, Features, and Skills. 1. Even though it is obtained late, Open Hand Monk was already borderline between E-tier & D-tier. Can any bard aficionados explain it to me? It's a caster right? But the spell list is underwhelming. I have a strong preference for using spells, hence creating several spell tier lists. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Přihlášení Obchod. In this video I level up a bard from 1-12 and show you the features they get as they level up. Shield is absolutely bonkers to give to a Paladin. So that's their disadvantage compared to wizards. Patron Features: Level 1: Curse of Time - Whenever you damage an opponent with a spell, they become afflicted with the Curse of Time. +1d8 per slot level 1st, +1d8 when hitting an undead or a fiend. Classes with spells will generally rank higher than classes that don.